
Multimedia Production
This section showcases collaboration in cross-disciplinary environments and how I practice design awareness through constraints.
108 Heroes: Tales From Water Margin
Format: Large-scale projection
Team Size: <50
My Roles: Project Manager, First Assistant Director, Assistant Editor
This project is a cross-disciplinary production combining contemporary Beijing opera with large-scale digital projection to deliver an immersive experience.
Responsibility focus:
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Communication between creative and technical teams.
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Collaborated with film crew to adapt stage performance into segments.
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Tested audience experience related to readability and immersion.
Design relevant takeaway:
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Translating abstract vision into executable steps.
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Supporting creative clarity across disciplines.
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Adapting plans under real-world constraints.
Cave Of The Silken Web
Format: Large-scale projection
Team Size: 15
My Roles: Project Manager, VFX Concept Designer, First Assistant Director, Exhibition Designer
This project is a cross-disciplinary production combining traditional Taiwanese puppetry with large-scale digital projection and EDM to deliver an immersive experience.
Responsibility focus:
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Communication between creative and technical teams.
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Tested audience experience related to readbility and immersion.
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Modified presentation scale and layout based on venue limitations.
* Behind the scene of smaller exhibition.




Design relevant takeaway:
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Making design decisions under real-world limitations.
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Practicng large-scale production flow and coordination.
Note: Designed and planned the smaller exhibition variant.
Offline in Hell
Format: VR video
Team Size: 6
My Roles: Project Manager, Exhibition Designer
This project was inspired by traditional Taiwanese folklore, using mixed media to create a VR experience.
Responsibility focus:
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Handled VR hardware and setup.
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Acted as the technical bridge.
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Quality control across milestones.
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Exhibition on-site coordination and installation.

* Exhibition photos.




Design relevant takeaway:
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Breaking down high-level concepts into actionable tasks.
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Supporting creative clarity across disciplines.
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Understanding how hardware constraints affect experience design.
Note: Non-public exhibition
Formosa Walkthrough
Format: Large-scale projection
Team Size: ~10 (early production phase)
My Roles: Project Manager
Combining traditional Chinese painting with contemporary media to deliver an immersive experience.
Responsibility focus:
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Bridged communication between creative, technical, and production teams.
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Evaluated pacing and clarity from a viewer perspective.
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Managed milestone reviews and quality control across production stages.
* Screenshots from exports.
Design relevant takeaway:
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Prioritizing clarity, readability and comfort in experience design.
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Aligning teams around shared goals and constraints.
Note: Participated through the first third of production; final exhibition evolved after departure.
A Night With Moosina
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Supported production as Project Manager
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Quality assurance and timeline coordination
# Award and Nominations
Best Animation - 45th Golden Harvest Awards
Taiwan Golden Fireball Award - Kaohsiung Film Festival
Best Animated Short Film Nominee - 59th Golden Horse Award
Mystery of the Kingdom of God
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Supported production as Project Manager
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Coordinated communication and post-production workflows
# IMDB Credit
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Listed in cast credits

Supporting Creative Skills
Supporting skills such as sound design and editing that help me communicate with team members and prototype ideas.

